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Thread: PhotoShop CS2 ! !
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10th September 2007 20:54 #1
PhotoShop CS2 ! !
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Photoshop CS2 , 3-4 , , .... , CPU- (100% ) . , .
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!EPOX-nF4 Ultra3 G | Athlon64 s.AM2 5200+ @2x2700 | Corsair 800MHz 2x512MB + 2x1Gb | PALIT NVIDIA 9800 GTX+512MB DDR3 | Fortron 400W| WD 250GB |WD 2TB GreenCaviar |DVD-RW
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10th September 2007 23:37 #2
( Intel Hyper-threading , Adobe CS2 , ).
Edit: , ....
update - CS2 9.0.1 update.
http://www.adobe.com/downloads/updates/
, ( ) Scratch (Preferences - Plug-Ins and Scratch Disks) D ( -) ( , Windows,
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- Image Cache \Reduce image Cache Levels\
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(Preferences - Memory and Image Cache.)
- options - thumbnail size - -.
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Maximize File Compatibility - .
thumb preview.
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Last edited by Serendipity; 11th September 2007 at 00:18.
Time is too slow for those who wait, too swift for those who fear, too long for those who grieve, too short for those who rejoice, but for those who love, time is eternity.
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12th September 2007 00:52 #3
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.EPOX-nF4 Ultra3 G | Athlon64 s.AM2 5200+ @2x2700 | Corsair 800MHz 2x512MB + 2x1Gb | PALIT NVIDIA 9800 GTX+512MB DDR3 | Fortron 400W| WD 250GB |WD 2TB GreenCaviar |DVD-RW
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12th September 2007 01:56 #4
Last edited by Serendipity; 12th September 2007 at 02:03.
Time is too slow for those who wait, too swift for those who fear, too long for those who grieve, too short for those who rejoice, but for those who love, time is eternity.
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12th September 2007 16:57 #5
:)
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EPOX-nF4 Ultra3 G | Athlon64 s.AM2 5200+ @2x2700 | Corsair 800MHz 2x512MB + 2x1Gb | PALIT NVIDIA 9800 GTX+512MB DDR3 | Fortron 400W| WD 250GB |WD 2TB GreenCaviar |DVD-RW
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12th September 2007 23:43 #6
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2. 64 (Windows XP 64-Bit Edition - Supports up to 16 GB of RAM and 16 TB of virtual memory) , Windows XP (32) 4 GB , 3 , 4-
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Last edited by Serendipity; 12th September 2007 at 23:59.
Time is too slow for those who wait, too swift for those who fear, too long for those who grieve, too short for those who rejoice, but for those who love, time is eternity.
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13th September 2007 22:21 #7
:P
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C: 4 GB D: 20GB E: 25GB F: 60GB
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14th September 2007 04:36 #8
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Hope is enough
* my computer --> properties --> Advanced --> Virtual Memory (Performance) Settings --> AdvancedLast edited by Serendipity; 14th September 2007 at 04:43.
Time is too slow for those who wait, too swift for those who fear, too long for those who grieve, too short for those who rejoice, but for those who love, time is eternity.
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14th September 2007 13:57 #9
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, .EPOX-nF4 Ultra3 G | Athlon64 s.AM2 5200+ @2x2700 | Corsair 800MHz 2x512MB + 2x1Gb | PALIT NVIDIA 9800 GTX+512MB DDR3 | Fortron 400W| WD 250GB |WD 2TB GreenCaviar |DVD-RW
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14th September 2007 17:00 #10
))))))))
RAM - .
.
virtual memory .
Most Photoshop (PS) users faced today with monster size 16 bits, megapixel images sooner or later start wondering how to improve its performance. Before succumbing to the siren call of faster CPU, more RAM or more hard disk space, it might be worth checking to ensure that you have optimized PS performance on your existing system.
The overall performance of PS in a system is determined by the balance of the following conditions:
A. The amount of system RAM that PS can use.
B. The amount of scratch disk space that PS can access
C. The conflict between PS scratch disk location and Windows virtual memory location.. , - .The CPU (Central Processing Unit) which is also called microprocessor or processor is in charge of processing data. How it will process data will depend on the program. The program can be a spreadsheet, a word processor or a game: for the CPU it makes no difference, since it doesnt understand what the program is actually doing. It just follows the orders (called commands or instructions) contained inside the program. These orders could be to add two numbers or to send a piece of data to the video card, for example.
When you double click on an icon to run a program, here is what happens:
1. The program, which is stored inside the hard disk drive, is transferred to the RAM memory. A program is a series of instructions to the CPU.
2. The CPU, using a circuit called memory controller, loads the program data from the RAM memory.
3. The data, now inside the CPU, is processed.
4. What happens next will depend on the program. The CPU could continue to load and executing the program or could do something with the processed data, like displaying something on the screen.
http://www.retouchartists.com/pages/speedtest.html
http://photoshopnews.com/2005/04/04/...much-ram-fact/
http://photo.net/bboard/q-and-a-fetch-msg?msg_id=004Qrh
http://www.adobeforums.com/cgi-bin/webx?14@@.3bc4a34a/0
http://www.hardwarebg.com/forum/showthread.php?t=16932
http://www.hardwarebg.com/forum/showthread.php?t=81405
http://bg.wikipedia.org/wiki/%D0%A6%...81%D0%BE%D1%80Last edited by Serendipity; 15th September 2007 at 02:46.
Time is too slow for those who wait, too swift for those who fear, too long for those who grieve, too short for those who rejoice, but for those who love, time is eternity.
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15th September 2007 10:55 #11
. Read Me- Retouch Artists Speed Test , .
So far - 59 .Time is too slow for those who wait, too swift for those who fear, too long for those who grieve, too short for those who rejoice, but for those who love, time is eternity.




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