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Thread: Ðàçëèêè ìåæäó DDR è GDDR
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15th November 2008 15:36 #1
Ðàçëèêè ìåæäó DDR è GDDR
Ñíîùè ãîâîðèõ ñ åäèí ïðèÿòåë, êîéòî òâúðäåøå, ÷å ìåæäó ñêîðîñòèòå íà ïèñàíå è ÷åòåíå íà âèäåî ïàìåòòà è îáèêíîâåíàòà èìà ñúùåñòâåíè ðàçëèêè - ñúîòâåòíî è â òÿõíàòà ôóíêöèîíàëíîñò... Ó÷óäèõ ñå íà òîâà òâúðäåíèå è çàòîâà ïóñêàì òàçè òåìà. Êàêâî ìîæåòå äà êàæåòå ïî òîçè âúïðîñ?
Seasonic S12II-620Bronze; ASRock Z97 Extreme 4; i5-4690K Haswell; Sapphire Dual-X R9 285 2GB DDR5; 24GB DDR3 1866MHz CL10
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15th November 2008 15:56 #2Banned
Join Date: Dec:2007
Location: Bulgaria
Posts: 362
Öèòàò:
GDDR3, Graphics Double Data Rate 3, is a graphics card-specific memory technology, designed by ATI Technologies with the collaboration of JEDEC.
It has much the same technological base as DDR2, but the power and heat dispersal requirements have been reduced somewhat, allowing for higher performance memory modules, and simplified cooling systems. Unlike the DDR2 used on graphics cards, GDDR3 is unrelated to the JEDEC DDR3 specification. This memory uses internal terminators, enabling it to better handle certain graphics demands. To improve bandwidth, GDDR3 memory transfers 4 bits of data per pin in 2 clock cycles.
The GDDR3 Interface transfers two 32 bit wide data words per clock cycle from the I/O pins. Corresponding to the 4n-pre fetch a single write or read access consists of a 128 bit wide, one-clock-cycle data transfer at the internal memory core and four corresponding 32 bit wide, one-half-clock-cycle data transfers at the I/O Pins. Single-ended unidirectional Read and Write Data strobes are transmitted simultaneously with Read and Write data respectively in order to capture data properly at the receivers of both the Graphics SDRAM and the controller. Data strobes are organized per byte of the 32 bit wide interface.
Öèòàò:
Relation to GDDR memory
The first commercial product to claim using the "DDR2" technology was the NVIDIA GeForce FX 5800 graphics card. However, it is important to note that this GDDR-2 memory used on graphics cards is not DDR2 per se, but rather an early midpoint between DDR and DDR2 technologies. Using "DDR2" to refer to GDDR-2 is a colloquial misnomer. In particular, the performance-enhancing doubling of the I/O clock rate is missing. It had severe overheating issues due to the nominal DDR voltages. ATI has since designed the GDDR technology further into GDDR3, which is more true to the DDR2 specifications, though with several additions suited for graphics cards.
GDDR3 is now commonly used in modern graphics cards and some tablet PCs. However, further confusion has been added to the mix with the appearance of budget and mid-range graphics cards which claim to use "GDDR2". These cards actually use standard DDR2 chips designed for use as main system memory. These chips cannot achieve the clock rates that GDDR3 can but are inexpensive enough to be used as memory on mid-range cards.




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