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  1. #1
    Aiur Master
    Join Date: Nov:2007
    Location: Sofia
    Posts: 19

    Ïðîáëåì îòíîñíî Intel GMA 950

    Äîáúð âå÷åð.
    Èìàì åäèí ãîëÿì ïðîáëåì íà ëàïòîïà - HP 530. Ñ âãðàäåíî âèäåî Intel GMA 950. Èìàëî Pixel Shader 2.0, íî íÿìàëî Vertex Shader. Ïîðàçðîâèõ ñå èç íåòà è íàìåðèõ, ÷å ìîæåëî äà ñå èíñòàëèðà ñîôòóåðíî Vertex Shader 3.0 : "Microsoft* DirectX* 9 Vertex Shader 3.0 and Transform and Lighting supported in software through highly optimized Processor Specific Geometry Pipeline (PSGP)". Èíñòàëèðàõ ïîñëåäíèÿ DirectX 9.0c îò ñàéòà íà Ìàéêðîñîôò, íî âñå îùå âúâ www.systemrequirementslab.com êàòî ïóñíà òåñòà, íà íÿêîè èãðè ìè êàçâà, ÷å íÿìàì Vertex Shader. Åòî è êàêâî ïîêàçâà GPU-Z :
    http://www.techpowerup.com/gpuz/7ck3c/
    Last edited by StormyG; 15th November 2008 at 20:32.

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