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Thread: LoS :)
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30th June 2009 10:10 #1Registered User
Join Date: Aug:2006
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Posts: 4,052
LoS :)
:
* - tiles
* tile [0,n]
* line of sight - x tiles
* 1 tile
:
* LoS
* LoS
* , -
* .. real time
:
, = x. .
LoS = + 8 . 3 5.
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* , .
* los blocking , , .. .
- ,
vegasis - raycast , 2-3 .
, 1 1 tile.Last edited by solar_sea; 30th June 2009 at 11:32.
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30th June 2009 11:05 #2
raycast.
( los blocking).
.
.
, .
edit:
, 2000 los.
, cpu 2-4% .
raycast(2%, 500 ) .Last edited by vegasis; 30th June 2009 at 11:20.
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30th June 2009 13:56 #3Registered User
Join Date: Aug:2006
Location:
Posts: 4,052
- !!!
, raytracing, 5.
DarkEnergy - , // , . , .
space partitioning.Last edited by solar_sea; 30th June 2009 at 19:39.
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30th June 2009 18:44 #4Registered User
Join Date: Apr:2009
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Posts: 243
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30th June 2009 20:32 #5
LOS ? ?
LOS - - .. (.. ) LOS , - , LOS .Ar4i
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30th June 2009 20:54 #6Registered User
Join Date: Aug:2006
Location:
Posts: 4,052
. fog of war

, los , , play- , , 0,2 , .
play-
.. closed beta 3
uml , ,
, 2-3 xyz , x y -
bins range-a LoS-, bin ref -> .Last edited by solar_sea; 30th June 2009 at 22:39.
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30th June 2009 21:00 #7Registered User
Join Date: Apr:2009
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Posts: 243
solar_sea, , . .
UML , ( ). .
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30th June 2009 23:20 #8
DUNE 2 LOS "".
Have no fear ike iz here.
CPU Cx486DLC@40MHz, RAM 4MB, VGA Trident 512KB, HDD Conner 160MB, Monitor 14" Color
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4th July 2009 21:50 #9
- , , . ,
- , 3 int- , 1 1
, commit- , ...
- LoS blocking / - tile , . (K- - maxLoS , .. )




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