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Thread: Matrox g550
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21st December 2003 01:40 #1Registered User
Join Date: Jun:2003
Posts: 20
Matrox g550
Matrox G550 .
3d ( )
, OpenGL-a .....
Call of Duty
COD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12828 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29625 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec config.cfg
couldn't exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 2000 cpu MHz 512 sys MB 64 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 2.41 GHz
System memory is 1023 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...59 PFDs found
...hardware acceleration found
...PIXELFORMAT 15 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
GL_VENDOR: Matrox Graphics Inc.
GL_RENDERER: Matrox G400
GL_VERSION: 1.1.3 Jul 30 2003
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_Autodesk_facet_normal GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_vertex_array GL_KTX_buffer_region GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_swap_control
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
, - , , ( ).
P.S. P4 2,4 800Mhz RAM 1GB HDD - + matrox x.100 Matrox G550
,
10x
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21st December 2003 19:05 #2
- Unreal Tournament, Need for Speed 3,4,5, Quake
G450 (
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Mac mini M1
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21st December 2003 19:38 #3Registered User
Join Date: Jun:2003
Posts: 20
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