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Thread: VR, Windows Holographic . .
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22nd November 2016 12:08 #1Registered User
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VR, Windows Holographic . .
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VR .
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" Microsoft Windows 10, .
Windows Holographic : 4GB RAM , 1GB , DirectX 12, 4- , USB 3.0 1,5 2 ."
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Windows Holographic 2- DirectX 12 .
M i5/i7 .Last edited by naskovelev; 22nd November 2016 at 12:09.
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22nd November 2016 15:54 #2
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i5 4590
GTX 970 OR R9 390
8GB RAM
, -.Asus TuF F15 | Intel Core i5 11400H |2x8GB DDR4-3000MHz RAM | 512GB Samsung PM991 + 256GB Kingston A2000 | Nvidia RTX 3050 4GB GDDR6 | 144Hz 1920x1080 IPS Display
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22nd November 2016 16:01 #3Banned
Join Date: Feb:2006
Location: ,
Posts: 1,362
,Windows Holographic :
4 GB
1 USB 3.0
DirectX 12
1 GB
1,5 2
, , Windows Holographic . Microsoft , .
Last edited by iliev72; 22nd November 2016 at 16:01.
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24th November 2016 09:32 #4Registered User
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Posts: 2,741
Surgeon Simulator VR: Meet The Medic
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: Windows 7 SP1, Windows 8.1 or later, Windows 10
: Intel i5-4590/AMD FX 8350 equivalent or better
: 4 GB
: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
: 250 MB
: HDMI 1.4, DisplayPort 1.2 or newer
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Daydream VR Google
Google , VR, Android 7.0 . The company has recently revealed the hardware specifications and software requirements that a smartphone must meet in order to run Daydream VR.
Google recently updated its Android Compatibility Definition Document listing recommendations and requirements that OEMs should follow when making Android Nougat devices. The company also listed down the exact minimum specifications that would deem a phone Daydream-ready.
Smartphones should have a display size of at least 4.7 inches and must not exceed 6 . the displays should also have at least a screen resolution of 1080p with a frequency of 60Hz with 3 milliseconds or less latency and 5 milliseconds or less persistence. , Google also recommends that displays should have Quad HD resolution or higher for a better experience.
Other requirements also include 2 physical processing cores, Bluetooth 4.2 LE connectivity, OpenGL ES 3.2 and , capability to decode 2 instances of 60fps video simultaneously and consistently render 60fps graphics and built-in temperature sensors capable of reading the devices surface temperature.
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HTC vive
RECOMMENDED COMPUTER SPECS
Processor: Intel Core i5-4590 or AMD FX 8350, equivalent or better
Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480, equivalent or better.
Memory: 4 GB RAM or more
Video output: 1x HDMI 1.4 port, or DisplayPort 1.2 or newer
USB: 1x USB 2.0 port or newer
Operating system: Windows 7 SP1, Windows 8.1 or later or Windows 10
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Oculus Rift
NVIDIA GeForce GTX 960 / AMD Radeon RX 470 or greater
Intel Core i3-6100 / AMD FX4350 or greater
8GB+ RAM
Compatible HDMI 1.3 video output
2x USB 3.0 ports
Windows 7 SP1 or newerLast edited by naskovelev; 24th November 2016 at 09:54.
Ryzen 5600x / TUF Gaming B550-Plus / 16GB DDR4 4000 Ripjaws V (B-die)/ nh-d15s / Evga GTX 1070 Black/ 970 Evo Plus +1TB WD Black / EVGA 750GQ V3 / Deepcool Tesseract / 27GL650F
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31st January 2017 19:35 #5Registered User
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Location: somewhere
Posts: 2,741
Ryzen 5600x / TUF Gaming B550-Plus / 16GB DDR4 4000 Ripjaws V (B-die)/ nh-d15s / Evga GTX 1070 Black/ 970 Evo Plus +1TB WD Black / EVGA 750GQ V3 / Deepcool Tesseract / 27GL650F




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