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Thread: Call of Duty DX9
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12th October 2004 13:56 #1
Call of Duty DX9
. . 1.4 100% 9 ? ?
Core i7-4770; Asus 1150 H81; 2x8 Gb Corsair DDR3; GTX 1060 3gb; 480 GB SSD Patriot; Corsair 550 W.
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12th October 2004 13:59 #2
DX ... OpenGL??? ... DX9, ... .
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12th October 2004 14:01 #3Originally posted by Neotrace
DX ... OpenGL??? ... DX9, ... .
...
Core i7-4770; Asus 1150 H81; 2x8 Gb Corsair DDR3; GTX 1060 3gb; 480 GB SSD Patriot; Corsair 550 W.
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12th October 2004 14:09 #4
... .... "DX9 only", .
PS: Call of Duty Quake3 engine.... OpenGL???Asus Crosshair VI Hero|Ryzen 5900X|G.Skill TridentZ 4x8GB DDR4 3600@3733|Water Cooling|SSD Samsung 970Pro 512GB|3xCrusial MX500 RAID0|Asus DRW-24B3LT|Asus ROG Strix RTX 4070 Ti in transit...|X-Fi Titanium Pro|Seasonic Prime Ti. 750W|Logitech G19+Performance MX|Acer XF270HUA|Chieftec CA-01B-B-SL
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12th October 2004 14:13 #5
Re: Call of Duty DX9
,Originally posted by miton4o
. . 1.4 100% 9 ? ?
I'll be in the sky.
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12th October 2004 15:24 #6
.
2 COD1, .
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12th October 2004 22:45 #7
To SP2 , ...
Last edited by janko; 12th October 2004 at 22:53.
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14th October 2004 04:24 #8
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14th October 2004 14:30 #9OpenGL DX????? MOHAA-:Originally posted by Joredos
MOHAA:Pacific Asault 9. . .
MINIMUM CONFIGURATION
= Windows XP or Windows 2000
= 1.5 GHz Intel Pentium IV or AMD Athlon processor
= 256 MB RAM
= 3D video card with 64+ MB video memory which fully supports
DirectX 8.1Asus Crosshair VI Hero|Ryzen 5900X|G.Skill TridentZ 4x8GB DDR4 3600@3733|Water Cooling|SSD Samsung 970Pro 512GB|3xCrusial MX500 RAID0|Asus DRW-24B3LT|Asus ROG Strix RTX 4070 Ti in transit...|X-Fi Titanium Pro|Seasonic Prime Ti. 750W|Logitech G19+Performance MX|Acer XF270HUA|Chieftec CA-01B-B-SL
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14th October 2004 15:03 #10
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14th October 2004 15:44 #11
... ... DX9, DX8.1.... ..... .... .
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14th October 2004 16:09 #12
2 200, .
MOHAA:Breakthrough . MOHAA, Pacific Assault. MOHAA:Breakthrough
Windows XP, Me, 2000, 98 & 95 (Windows NT is not supported)
Previous installation of Medal of Honor Allied Assault
733 MHz Intel Pentium III or 700 MHz AMD Athlon processor
128 MB RAM
8x CD-ROM/DVD-ROM drive
800 MB free hard disk space plus space for saved games (additional space required for Windows swap-file and DirectX 8.0 installation)
16 MB OpenGL capable video card using an NVIDIA GeForce, ATI Radeon, NVIDIA Riva TNT2, ATI Rage 128 or PowerVR3 Kyro II chipset with OpenGL and DirectX 8.0 compatible driver
DirectX 8.0 compatible sound card
Keyboard; Mouse
OpenGL, 8, ? , , 9 , .
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14th October 2004 16:46 #13, Q3 OGL, , DX ( 8. )Originally posted by Joredos
OpenGL, 8........
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14th October 2004 20:21 #14
- .... e MOHAA-Pacific Assault... - . DX DX9.... .... HL2 Doom3, .
: Q3..... ... .
2: Joredos... :
http://www.eagames.com/official/moh/...c=giolito_intvLast edited by Neotrace; 14th October 2004 at 22:01.
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14th October 2004 22:28 #15
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14th October 2004 22:38 #16
MOHAA:PA , NeoTrace( readme-
), .. DX8 - GeForce3/Radeon8500
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14th October 2004 23:00 #17
Joredos .... .... DX8.1 DX9... .... ???? DX9 .... . ..... Q3 OPENGL. Pacific Assault-a , DX8 .... .
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14th October 2004 23:12 #18
MOHAA:Pacific Asault expansion Battlefield Vietnam expansion Battlefield 1942.
+ .
@Joredos - ?Intel i7 4790K + Noctua NH-14US, Asus Z97 Pro WiFi, 2x8GB Corsair Vengeance Pro 2400Mhz DDR3, MSI 1080ti SeaHawk, Samsung SM961 256GB NVME SSD, Logitech Z-5500, Fractal Design R5 Case, Corsair HX620W PSU, Dell U2415i, Steel Series Sensei RAW, Corsair Strafe RGB MX Red, APC Back-UPS RS 1200VA
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15th October 2004 13:46 #19Registered User
Join Date: Jul:2001
Location:
Posts: 10,937
3 300Originally posted by Joredos
2 200, .
, Breakthrough :
-16 MB OpenGL capable video card ???? 2, .... OpenGL
-with OpenGL and DirectX 8.0 compatible driver, 8, 8
-DirectX 8.0 compatible sound card - 8 ?
8 , OpenGL T&L (~6)
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16th October 2004 16:10 #20
(((((( 5200
shutting down QGL
...unloading OpenGL DLL
-----------------------
Hunk_Clear: reset the hunk ok
Unable to load a DLL. Possibly due to low memory, insufficient hard drive space, or missing DLL files.
5200
61.77
Call of DutyIntel Power 930@4,7
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18th October 2004 10:01 #21
... DirectX 8 DirectX 8.
DirectX 8 e ! , ! 8.1 9. 3 (pixel i vertex shaders ver x.xx). - , , ... .
, 3 gf2 gf4mx - DX .Ar4i




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