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  1. #1
    Registered User CHOCHONE's Avatar
    Join Date: Dec:2004
    Posts: 36

    Fx 5900 Xt

    5900 XT QUADRO 3000 10x
    Gigabyte GA-965P-DS3 | Core 2 Quad Q6600(Kentsfiled,S775)box | Crossair 2 GB DDRII 800 XMS 2 | Quadro FX 3450/4000 SDI 256 MB | Seagate Baracuda 320 + 160 GB SATA HDDs | CASE ENERMAX 535W High Power | Pioneer DVD RW |SAMSUNG 931 BF 19" TFT

  2. #2
    Registered User CHOCHONE's Avatar
    Join Date: Dec:2004
    Posts: 36
    FX 5900 XT @ QUADRO FX 3000 5 Specviewperf7.0 !!!

    Ba4o Kiro

    My Desktop


    GLinfo
    **************
    * GLINFO LOG *
    **************

    DRIVER INFO
    ---------------
    Vendor : NVIDIA Corporation
    Renderer : Quadro FX 3000/PCI/SSE/3DNOW!
    Version : 1.4.0


    OPENGL CAPABILITIES
    -----------------------
    Supported extensions:
    GL_ARB_depth_texture
    GL_ARB_fragment_program
    GL_ARB_imaging
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_point_parameters
    GL_ARB_shadow
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_dot3
    GL_ARB_texture_mirrored_repeat
    GL_ARB_transpose_matrix
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_window_pos
    GL_S3_s3tc
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_pixels
    GL_EXT_paletted_texture
    GL_EXT_point_parameters
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_shared_texture_palette
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture3D
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_lod
    GL_EXT_texture_lod_bias
    GL_EXT_texture_object
    GL_EXT_vertex_array
    GL_HP_occlusion_test
    GL_IBM_rasterpos_clip
    GL_IBM_texture_mirrored_repeat
    GL_KTX_buffer_region
    GL_NV_blend_square
    GL_NV_copy_depth_to_color
    GL_EXT_depth_bounds_test
    GL_NV_depth_clamp
    GL_NV_fence
    GL_NVX_flush_hold
    GL_NV_float_buffer
    GL_NV_fog_distance
    GL_NV_fragment_program
    GL_NV_half_float
    GL_NV_light_max_exponent
    GL_NV_multisample_filter_hint
    GL_NV_occlusion_query
    GL_NV_packed_depth_stencil
    GL_NV_pixel_data_range
    GL_NV_point_sprite
    GL_NV_primitive_restart
    GL_NV_register_combiners
    GL_NV_register_combiners2
    GL_NV_texgen_reflection
    GL_NV_texture_compression_vtc
    GL_NV_texture_env_combine4
    GL_NV_texture_expand_normal
    GL_NV_texture_rectangle
    GL_NV_texture_shader
    GL_NV_texture_shader2
    GL_NV_texture_shader3
    GL_NV_vertex_array_range
    GL_NV_vertex_array_range2
    GL_NV_vertex_program
    GL_NV_vertex_program1_1
    GL_NV_vertex_program2
    GL_NVX_ycrcb
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_lod
    GL_SGIX_depth_texture
    GL_SGIX_shadow
    GL_WIN_swap_hint
    WGL_EXT_swap_control
    GL_Autodesk_valid_back_buffer_hint

    Max. viewport size : 4096x4096
    Max. texture size : 4096x4096

    Max. modelview stack depth : 32
    Max. projection stack depth : 4
    Max. texture stack depth : 10
    Max. attribute stack depth : 16
    Max. name stack depth : 128

    Max. display list nesting : 64
    Max. evaluator order : 8
    Max. number of lights : 8
    Max. clipping planes : 6
    Max. pixel map size : 65536

    Point size range : 1,000 to 63,375
    Point size granularity : 0,125
    Line width range : 0,500 to 10,000
    Line width granularity : 0,125

    Number of auxiliary buffers : 0
    Bits of sub-pixel precision : 12


    ACCELERATED PIXEL FORMATS
    -----------------------------

    * Render to window; single buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: ; accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 24 bits; stencil: 0 bits; auxiliary buffers: 0

    * Render to window; single buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: ; accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 24 bits; stencil: 8 bits; auxiliary buffers: 0

    * Render to window; single buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: ; accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 0 bits; stencil: 0 bits; auxiliary buffers: 0

    * Render to window; double buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: 0); accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 24 bits; stencil: 0 bits; auxiliary buffers: 0

    * Render to window; double buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: ; accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 24 bits; stencil: 0 bits; auxiliary buffers: 0

    * Render to window; double buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: 0); accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 24 bits; stencil: 8 bits; auxiliary buffers: 0

    * Render to window; double buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: ; accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 24 bits; stencil: 8 bits; auxiliary buffers: 0

    * Render to window; double buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: 0); accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 0 bits; stencil: 0 bits; auxiliary buffers: 0

    * Render to window; double buffered; RGBA color; color: 32 bpp (R: 8, G: 8, B: 8, A: ; accumulation: 64 bpp (R: 16, G: 16, B: 16, A: 16); depth: 0 bits; stencil: 0 bits; auxiliary buffers: 0


    Specviewperf 7.0 FX 5900 XT

    Run All Summary

    ---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
    3dsmax-01 Weighted Geometric Mean = 3.766

    ---------- SUM_RESULTS\DRV\SUMMARY.TXT
    drv-08 Weighted Geometric Mean = 9.425

    ---------- SUM_RESULTS\DX\SUMMARY.TXT
    dx-07 Weighted Geometric Mean = 16.08

    ---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
    light-05 Weighted Geometric Mean = 3.456

    ---------- SUM_RESULTS\PROE\SUMMARY.TXT
    proe-01 Weighted Geometric Mean = 3.532

    ---------- SUM_RESULTS\UGS\SUMMARY.TXT
    ugs-01 Weighted Geometric Mean = 5.985


    Specviewperf 7.0 Quadro FX 3000

    Run All Summary

    ---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
    3dsmax-01 Weighted Geometric Mean = 16.27

    ---------- SUM_RESULTS\DRV\SUMMARY.TXT
    drv-08 Weighted Geometric Mean = 40.34

    ---------- SUM_RESULTS\DX\SUMMARY.TXT
    dx-07 Weighted Geometric Mean = 79.86

    ---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
    light-05 Weighted Geometric Mean = 22.54

    ---------- SUM_RESULTS\PROE\SUMMARY.TXT
    proe-01 Weighted Geometric Mean = 19.32

    ---------- SUM_RESULTS\UGS\SUMMARY.TXT
    ugs-01 Weighted Geometric Mean = 16.23
    Last edited by CHOCHONE; 22nd December 2004 at 02:57.
    Gigabyte GA-965P-DS3 | Core 2 Quad Q6600(Kentsfiled,S775)box | Crossair 2 GB DDRII 800 XMS 2 | Quadro FX 3450/4000 SDI 256 MB | Seagate Baracuda 320 + 160 GB SATA HDDs | CASE ENERMAX 535W High Power | Pioneer DVD RW |SAMSUNG 931 BF 19" TFT

  3. #3
    ... Ba4o Kiro's Avatar
    Join Date: May:2001
    Location:
    Posts: 5,561
    ?
    4K Xtreme GraphiX|Intel Intel Core i7 920@4000MHz|ASUS P6T Deluxe V2|3x2GB Apacer 1333@1600MHz DDR3|1x74GB WD Raptor 10Krpm/1x640GB WD 7.2Krpm|ASUS GeForce 8800GTX 768MB GDDR3|Chieftec DG-01/Chieftec CFT-1200G-DF 1.2KW|SB X-Fi Platinium|LiteON 16H5S

  4. #4
    EVGA RTX 3090 FTW3 V I P E R's Avatar
    Join Date: Dec:2001
    Location:
    Posts: 7,043
    OpenGL ... 3 ? ?
    ?
    If you can read this, then you aren't "well" verclockd yet...!!!

  5. #5
    chuck norris primetime's Avatar
    Join Date: Jan:2003
    Location: Sofia
    Posts: 4,715
    - 45.23
    - .

  6. #6
    Registered User CHOCHONE's Avatar
    Join Date: Dec:2004
    Posts: 36
    45.23
    2 2- 19.339 mb Autocad, 3D max, Rhinoceros 3D , OPENGL SPECviewperf 7.0!!! rivatuner,
    Last edited by CHOCHONE; 24th December 2004 at 00:17.
    Gigabyte GA-965P-DS3 | Core 2 Quad Q6600(Kentsfiled,S775)box | Crossair 2 GB DDRII 800 XMS 2 | Quadro FX 3450/4000 SDI 256 MB | Seagate Baracuda 320 + 160 GB SATA HDDs | CASE ENERMAX 535W High Power | Pioneer DVD RW |SAMSUNG 931 BF 19" TFT

  7. #7
    Registered User CHOCHONE's Avatar
    Join Date: Dec:2004
    Posts: 36
    Rivatunera
    Gigabyte GA-965P-DS3 | Core 2 Quad Q6600(Kentsfiled,S775)box | Crossair 2 GB DDRII 800 XMS 2 | Quadro FX 3450/4000 SDI 256 MB | Seagate Baracuda 320 + 160 GB SATA HDDs | CASE ENERMAX 535W High Power | Pioneer DVD RW |SAMSUNG 931 BF 19" TFT

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