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6th April 2005 23:44 #1
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7th April 2005 14:02 #2Registered User
Join Date: Jul:2001
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3 S3TC, normals map texture, .
beyond3d.com 3dchipset.de .
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7th April 2005 14:16 #3
Originally Posted by ivasilev
3Dc :
:3Dc
3Dc is an exciting new compression technology designed to bring out fine details in games while minimizing memory usage. It is the first compression technique optimized to work with normal maps, which allow fine per-pixel control over how light reflects from a textured surface. With up to 4:1 compression possible, this means game designers can now include up to 4x the detail without changing the amount of graphics memory required and without impacting performance.
http://www.ati.com/products/radeonx8...WhitePaper.pdf
http://www.ati.com/developer/samples...mpression.html
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