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  1. #1
    More, more, more ... Boing's Avatar
    Join Date: May:2005
    Location: 127.0.0.1
    Posts: 8,172

    3Dmark



    HDR rendering.
    Complex HDR post processing.
    Dynamic soft shadows for all objects.
    Water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions.
    Heterogeneous fog.
    Atmospheric light scattering.
    Realistic sky model with cloud blending.
    Strauss lighting model for most materials.
    Subsurface scattering shader for some objects (not visible in the shot).
    Texture & normal map sizes: 1024 x 1024 to 2048 x 2048.
    Approximately 5.4 million triangles and 8.8 million vertices.

    10 7800 512 1800
    If life gives you a computer...OVERCLOCK IT!

  2. #2
    DARK user xeo's Avatar
    Join Date: Apr:2005
    Location: www.dfi-street.com
    Posts: 3,801

  3. #3
       
    Join Date: Aug:2003
    Location:  
    Posts: 8,103
    wow, blooming , .

    , .
    ASRock X99 Extreme6/3.1 | Core i7 6950X | 32GB G.Skill DDR4-3200 | Samsung 970 PRO 1TB | MSI GeForce RTX 4080 Gaming X Trio

  4. #4
    Master of Disharmony Shagrath's Avatar
    Join Date: Dec:2002
    Location: Muenster, Germany
    Posts: 3,632
    Unreal 3 ... ... ... ... - ...

  5. #5
    Registered User
    Join Date: Jul:2001
    Location:
    Posts: 10,936
    ===
    !
    , ... 5 ... !

  6. #6
    Userche-Obrazche A--DTS's Avatar
    Join Date: Jan:2004
    Location: Sofia, Bulgaria
    Posts: 182
    . , . (, , ) , . .
    futuremark, 7800GTX512MB SLI X1800XT Crossfire "". "" .

    P.S. Futuremark, .............
    Still kickin'

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